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	<title>Julian Garamendy</title>
	<atom:link href="http://www.pixeltoys.net/feed" rel="self" type="application/rss+xml" />
	<link>http://www.pixeltoys.net</link>
	<description>Flash Developer</description>
	<pubDate>Sun, 17 Jan 2010 20:18:31 +0000</pubDate>
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		<title>ActionScript 3.0 Pong with PaperVision 3D</title>
		<link>http://www.pixeltoys.net/2008/02/06/actionscript-30-pong-with-papervision-3d.html</link>
		<comments>http://www.pixeltoys.net/2008/02/06/actionscript-30-pong-with-papervision-3d.html#comments</comments>
		<pubDate>Thu, 07 Feb 2008 00:56:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Resources and Tutorials]]></category>

		<category><![CDATA[3D]]></category>

		<category><![CDATA[actionscript 3.0]]></category>

		<category><![CDATA[papervision3d]]></category>

		<guid isPermaLink="false">http://www.pixeltoys.net/2008/02/06/actionscript-30-pong-in-3d.html</guid>
		<description><![CDATA[This is my first approach to PaperVision3D.
I had just finished my AS3 Pong game, and I wanted to try this 3D engine.
So the game is exactly the same thing. There is no 3D gameplay, but a 3D view of it.
(Please open the article to see the flash file or player.)
You need Flash Player 9 to [...]]]></description>
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		</item>
		<item>
		<title>ActionScript 3.0 Pong</title>
		<link>http://www.pixeltoys.net/2008/01/29/actionscript-3-pong.html</link>
		<comments>http://www.pixeltoys.net/2008/01/29/actionscript-3-pong.html#comments</comments>
		<pubDate>Tue, 29 Jan 2008 23:01:54 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Resources and Tutorials]]></category>

		<guid isPermaLink="false">http://www.pixeltoys.net/2008/01/29/actionscript-3-pong.html</guid>
		<description><![CDATA[I&#8217;ve finally put my hands on ActionScript 3.0 and I created a Pong game from scratch.
(Please open the article to see the flash file or player.)
You need Flash Player 9 to see the contents.
Instructions:
Select one of the 5 modes. Try the full-screen mode.
Keyboard control keys are: Q and A.
Click on the &#8220;Game Over&#8221; sign to [...]]]></description>
		<wfw:commentRss>http://www.pixeltoys.net/2008/01/29/actionscript-3-pong.html/feed</wfw:commentRss>
		</item>
		<item>
		<title>Creating a Web Service with PHP 5</title>
		<link>http://www.pixeltoys.net/2007/09/27/creating-a-webservice-with-php-5-part-i.html</link>
		<comments>http://www.pixeltoys.net/2007/09/27/creating-a-webservice-with-php-5-part-i.html#comments</comments>
		<pubDate>Thu, 27 Sep 2007 03:38:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[PHP]]></category>

		<category><![CDATA[Resources and Tutorials]]></category>

		<guid isPermaLink="false">http://www.pixeltoys.net/blog/2007/09/27/creating-a-webservice-with-php-5-part-i.html</guid>
		<description><![CDATA[This is part of my notes while trying to create a Web Service in PHP to be consumed by a SWF application written in  ActionScript 2.0.
It is not intended to be the absolute truth, but a log of the things I've done to get it working.
First of all, I need to find out How [...]]]></description>
		<wfw:commentRss>http://www.pixeltoys.net/2007/09/27/creating-a-webservice-with-php-5-part-i.html/feed</wfw:commentRss>
		</item>
		<item>
		<title>Sending SOAP Headers with ActionScript 2.0</title>
		<link>http://www.pixeltoys.net/2007/09/02/sending-soap-headers-with-actionscript.html</link>
		<comments>http://www.pixeltoys.net/2007/09/02/sending-soap-headers-with-actionscript.html#comments</comments>
		<pubDate>Sun, 02 Sep 2007 14:34:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Resources and Tutorials]]></category>

		<guid isPermaLink="false">http://www.pixeltoys.net/blog/2007/09/02/sending-soap-headers-with-actionscript-20.html</guid>
		<description><![CDATA[This is part of my notes while I’m trying to create a Web Service in PHP to be consumed by a SWF application written in ActionScript 2.0.
My web service is still under development and I need a way to authenticate users. I read about SOAP headers that can be sent with each SOAP call. These [...]]]></description>
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		</item>
		<item>
		<title>Consuming a Web Service with Flash ActionScript 2.0</title>
		<link>http://www.pixeltoys.net/2007/08/29/consuming-a-web-service-with-flash-actionscript.html</link>
		<comments>http://www.pixeltoys.net/2007/08/29/consuming-a-web-service-with-flash-actionscript.html#comments</comments>
		<pubDate>Wed, 29 Aug 2007 22:49:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Resources and Tutorials]]></category>

		<guid isPermaLink="false">http://www.pixeltoys.net/blog/2007/08/29/connecting-flash-to-a-webservice.html</guid>
		<description><![CDATA[This is part of my notes while I'm trying to create a Web Service  in PHP to be consumed by a SWF application written in  ActionScript 2.0.

Consuming a Web Service with ActionScript 2.0
This part is a bit easier. Since the release of Flash MX 2004, the Web Service Classes are available.
First, we create [...]]]></description>
		<wfw:commentRss>http://www.pixeltoys.net/2007/08/29/consuming-a-web-service-with-flash-actionscript.html/feed</wfw:commentRss>
		</item>
		<item>
		<title>Setting a global classpath in Flash 8</title>
		<link>http://www.pixeltoys.net/2006/07/30/setting-a-global-classpath-in-flash-8.html</link>
		<comments>http://www.pixeltoys.net/2006/07/30/setting-a-global-classpath-in-flash-8.html#comments</comments>
		<pubDate>Sun, 30 Jul 2006 20:38:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Resources and Tutorials]]></category>

		<guid isPermaLink="false">http://www.pixeltoys.net/blog/?p=67</guid>
		<description><![CDATA[When working with ActionScript 2.0 it is recommended to have a local folder or network resource with all the classes that are used and re-used between different projects.

In this example the path is c:\webserver\_classes but, of course, you may use a different path.
Even though you can set each FLA file to look for classes in [...]]]></description>
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